Designing pervasive games for learning
Abstract
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper reports on the work performed to identify guidelines that help designers in developing games able to provide an effective learning experience in such contexts. Such guidelines complement other proposals available in the literature. The presented contribution is a first step of a wider work aimed at deepening our understanding of pervasive educational games, with a special emphasis on games in the cultural heritage domain, in order to inform the designers of such challenging applications.
Autore Pugliese
Tutti gli autori
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ARDITO C.A.;COSTABILE M.;LANZILOTTI R.
Titolo volume/Rivista
Non Disponibile
Anno di pubblicazione
2011
ISSN
Non Disponibile
ISBN
978-3-642-21707-4
Numero di citazioni Wos
2
Ultimo Aggiornamento Citazioni
Non Disponibile
Numero di citazioni Scopus
3
Ultimo Aggiornamento Citazioni
Non Disponibile
Settori ERC
Non Disponibile
Codici ASJC
Non Disponibile
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