Designing pervasive games for learning

Abstract

Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper reports on the work performed to identify guidelines that help designers in developing games able to provide an effective learning experience in such contexts. Such guidelines complement other proposals available in the literature. The presented contribution is a first step of a wider work aimed at deepening our understanding of pervasive educational games, with a special emphasis on games in the cultural heritage domain, in order to inform the designers of such challenging applications.


Tutti gli autori

  • ARDITO C.A.;COSTABILE M.;LANZILOTTI R.

Titolo volume/Rivista

Non Disponibile


Anno di pubblicazione

2011

ISSN

Non Disponibile

ISBN

978-3-642-21707-4


Numero di citazioni Wos

2

Ultimo Aggiornamento Citazioni

Non Disponibile


Numero di citazioni Scopus

3

Ultimo Aggiornamento Citazioni

Non Disponibile


Settori ERC

Non Disponibile

Codici ASJC

Non Disponibile