Distributed n-Player Approachability and Consensus in Coalitional Games
Abstract
We study a distributed allocation process where, at each time, every player i) proposes a new bid based on the average utilities produced up to that time, ii) adjusts such allocations based on the inputs received from its neighbors, and iii) generates and allocates new utilities. The average allocations evolve according to a doubly (over time and space) averaging algorithm. We study conditions under which the average allocations reach consensus to any point within a predefined target set even in the presence of adversarial disturbances. Motivations arise in the context of coalitional games with transferable utilities (TU) where the target set is any set of allocations that makes the grand coalition stable.
Autore Pugliese
Tutti gli autori
-
Bauso D. , Notarstefano G.
Titolo volume/Rivista
IEEE TRANSACTIONS ON AUTOMATIC CONTROL
Anno di pubblicazione
2015
ISSN
0018-9286
ISBN
Non Disponibile
Numero di citazioni Wos
Nessuna citazione
Ultimo Aggiornamento Citazioni
Non Disponibile
Numero di citazioni Scopus
3
Ultimo Aggiornamento Citazioni
28/04/2018
Settori ERC
Non Disponibile
Codici ASJC
Non Disponibile
Condividi questo sito sui social