A lower bound for the quickest path problem
Abstract
The point-to-point quickest path problem is a classical network optimization problem with numerous applications, including that of computing driving directions. In this paper, we define a lower bound on the time-to-target which is both accurate and fast to compute. We show the potential of this bound by embedding it into an A⁎ algorithm. Computational results on three large European metropolitan road networks, taken from the OpenStreetMap database, show that the new lower bound allows us to achieve an average reduction of 14.36%. This speed-up is valuable for a typical web application setting, where a server needs to answer a multitude of quickest path queries at the same time. Even greater computing time reductions (up to 28.06%) are obtained when computing paths in areas with moderate speeds, e.g. historical city centers.
Autore Pugliese
Tutti gli autori
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G. Ghiani , E. Guerriero
Titolo volume/Rivista
COMPUTERS & OPERATIONS RESEARCH
Anno di pubblicazione
2014
ISSN
0305-0548
ISBN
Non Disponibile
Numero di citazioni Wos
4
Ultimo Aggiornamento Citazioni
28/04/2018
Numero di citazioni Scopus
4
Ultimo Aggiornamento Citazioni
28/04/2018
Settori ERC
Non Disponibile
Codici ASJC
Non Disponibile
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